Hello and welcome to my blogsite! I'm Mr. Night Fury, a huge HTTYD fan from Hungary. :) On this blog, you'll find my HTTYD related content and also some of my personal stuff (mostly my ongoing projects [3d animations, behind the scenes, footage, etc.]). Please comment if you can, I'm really interested what are your thoughts! (I accept critics too)!
The exact shot, when I saw Toothless for the first time.
I can’t believe 10 years has passed since the release of HTTYD… It feels like a lot more, but there was a lot going on in the past decade, so maybe that’s why. I wanted to celebrate it somehow that’s for sure, so I though I’ll share my “little” story of how I got first contact with HTTYD and then what kind of events draft me to realize it became my life, and I’ll never be the same.
If you want to read this very weird, bizarre and also convoluted story, click on read more
Yes, I know it's been "a while", (more like forever...) but sadly, I had little to no time doing personal projects in the last year. Fortunately, that is changed with the new decade, and I've been working hard on them since. I'm not dead tho', I still love HTTYD and Toothless, (and will forever) so I'm not out from the fandom or that sort of thing...
As a fresh start, here's a new(ish) video from a recently released action figure. I was surprised by the new art stlye, and to be honest, it felt pretty weird at the first 0.0001 seconds, but then I realised, hey! It's very different from the previous ones, and that's actually pretty cool! So, I picked him up and went home. The rest, is in the video.
If you are from there and you're new here, then welcome aboard, feel free to look around and don't be afraid to write comments or ask anything! I would gladly reply!
I'm planning to continue making new vids, WIP's and some other "mystery" stuff in the near future. Just give me a little time, that's all I ask.
I'm very happy to be here again and getting back to the saddle, it feels like... home.
Hi everyone! Well, today is the 5th anniversary of HTTYD 2, so I want to celebrate it somehow. I think it’s the perfect time to reveal another big project, that I’m working on for quite a long time.
If you want to see, what could this „big project” be, click read more (or you already know, if you watched the video, but whatever be the case, just click read more… please?)
Hi everyone! I have a new video for you guys. (Well, technically it's few months old, but oh well). Since Sideshow didn't came up with any Toothless collectibles meantime, and my hunger for more Toothless stuff was getting worst and worst, thankfully a friend of mine stepped in the right moment and showed me this "thing". It soothed my hunger greatly, but also amazed me, how cool it was! If you want to know what was it, check out the video. ;)
Thanks again bud! This "thing" is really cool and awesome! I love it! :D
Today, is the 4th anniversary of HTTYD 2! As for celebration I decided, that I release the version 1.0 of my Cove map, so finally (after almost a year) you can play on it! You can find a guide to how to play, in the video's description!
It’s the most recent version, (no, I haven’t got a v 1.1 or 1.5 anywhere) so there are no surprises from now on. Yep, I know I’m still owe you quite a few WIP posts, and I will fill up the gaps eventually.
Sadly, I kinda reached a limit in the editor and only I can improve the map greatly, if someone else who’s an expert in Unreal Editor 4 can help me with it. Still not looking bad, but I know it could be much-much better. I will keep update it though!
If you have any questions or problems, you can write it down in the comment section.
So, finally the day for the release of the 3rd movie’s trailer has come. I saw it recently, and I've made a video review about it. Check it out, if you're interested.
This is it! This is the post I’ve been waiting for a loooong time. I wanted to make it public around Snoggletog or maybe more earlier, but there were complications (as always). This will be about Toothless, so if you’re a big fan of him (like me) you are going to LOVE this! :)
What are you waiting for, just click read more already… yeesh.
Well… After more than two months, I can finally make a post about something. I was quite busy and I didn’t want to force it, cause that negates the fun part of it for me.
As I mentioned in my previous WIP post, I wanted to talk about one of the biggest and stupidest mistake I ever done, while I was making the map.
If you wanna know what was it, click on read more.
Yeah... a bit late, but he's here! I know there are a lot of reviews by now, but that doesn't stop me for making my own. You can watch my unboxing and review of the statue by clicking on the embedded video above. But there are some things, that I want to talk about in this post, and I think these doesn't get mentioned in other reviews. So maybe it worth for you to read it. Could be instructing. (Or not).
As promised, I'll continue with the terrain modifications in the cove. But first, I want to apologize for the delay. I was very busy lately and I didn’t had time to work on anything at all. Fortunately, I had a little free time recently, so I could finish this part.
If you want to see the cove finally in 3D, then click on read more, otherwise well… don’t. (But, I suggest you should, even if you don’t want to. ;))
Today, we’re moving on to the terrain modification. This is a rather difficult phase, cause it will not only determine the visual look, but it will affect somewhat the gameplay too.
As the horrible wordgame and meme hints, this episode will be about painting the moss on the rocks. This doesn’t sound very interesting so far, but don’t be misjudged, it will be quite amazing actually.
It has been more than four weeks since I updated the Cove project. So, I think it’s about time, to finally make an update. The reason it was so postponed, that this part was very time consuming and needed a bit effort to make, so it took a fairly amount of time. I would say this is the hardest part, and also one of the most spectacular one, because it will add a LOT to the overall feel.
If you want to see it, click on read more (highly recommended)
In this
episode, I will show you how I made the water for the lake. This was a tricky one to make, so it will be a long and a bit technical one, so hold on to your helmets!
All right,
in this post I will show you the new texture (which may will be replaced or
modified in the future, I don’t know that for sure, not that if it’s bad, but I
have some issues with it, but the reasons will be mentioned later) and carving
out the lake, so it’s not just a plane anymore.
Today, 3 years ago from now, I saw HTTYD for the first time. (Well... kind of. It's a complicated story). So in honor for that great day, I
want to celebrate it with the announcement of this new project!
So, for the 3rd anniversary I made a little project, that I was thinking about for a
while. It was inspired by Usertoothless’s Dsplash chronicles. Also, this is a
tribute to him and his fanfiction!
After much consideration, I decided, that I make a blog, to
post HTTYD related content and share some of my personal stuff with you (mostly
my ongoing projects (3d animations, behind the scenes, footage, etc.).
Ok, so foreshadowing what kinda stuff will be in here, I post some very early renders from my upcoming animated short film Pacific Wars. (This will be a sequel to Desert Wars). For those who don't know what I'm talking about, here is a link to the first episode: